Buchla 106 Mixer updated layout
FA38 Colour
by Sergio Franco
(excerpts)
1. Importance of Real-Time in Electronic Music
With the advent of electronic music, the roles of the composer and the performer have been placed in a new perspective. Traditionally, musicians have tended to specialize in either one role or the other, or have tended to play only one of the roles at a time. This has happened mainly because of the considerable difficulty encountered when composing and performing are carried on simultaneously.
When a musician improvises at an instrument, he is essentially composing music in real-time. This means he is thinking and evaluating very quickly a series of possibilities out of which he makes appropriate choices, which in turn lead to the execution of the various mechanical motions necessary to produce the music he wants.
Because of the difficulties encountered in doing all these things at once, musicians have tended to specialize either in the inception/evaluation process (composition) or in the execution process (performance), and have developed the notation of musical scores to communicate among themselves. Thus, the composer need not be principally concerned with the quick thinking and decision making of the improvisational process, but can pursue his inspection of musical possibilities on his own time scale.
What is even more important, to appreciate the effects of his choices and changes, he does not need to try them out on actual instruments because he can rely on his aural imagery, a faculty he has developed through experience either by playing instruments or by listening to others playing them, or both.
In developing his aural imagery, the musician is certainly helped a lot by the fact that he deals with a limited set of instruments whose characteristics extend over known and predictable ranges.
In electronic music the situation is quite different. Because of the new kinds of sounds that electronic instruments are capable of synthesizing, it is very difficult for the musician to develop the kind of musical imagery that may suffice to assist him in composing on his own time scale and away from his instruments. If the composer is to come up with something musically meaningful at all, it is absolutely essential that he actually hear the effects of his choices, his trials, and his alterations as he makes them, so that he can directly evaluate them in the context of the whole composition. In other words, the concept of direct feedback has come to play a dominant role in the electronic music composing process.
Another important change brought about by electronic music involves the relationship between performer and instrument, and is due to the much greater detail in which the performer is required to control the various musical parameters. While in conventional instruments such parameters as timbres, attacks, decays, etc. are, to a large extent, fixed, built-in features, in electronic music they are left to the discretion of the performer, who must therefore specify and control them directly. If this feature allows on the one hand much more freedom of choice and experimentation, on the other it imposes a more demanding control burden upon the performer, and it certainly renders the communication among musicians more complex than with conventional instruments, where the notation of the musical score is usually adequate.
As a result of the above discussion, it should be clear that in electronic music the distinction between composer and performer ceases to exist, partly because the composer needs to try out his musical ideas on the instrument by himself, and partly because of difficulties of communication among different people.
Furthermore, having accepted the notion of direct feedback as an indispensable ingredient of the improvisational process, it is of paramount importance that the composer/performer be allowed to interact with his instrument on the time scale of the music he is improvising, that is, in real-time.
Извор : You Tube



This is recorded using VLC Media Player set to shuffle the playlists ,there are 3 short playlists here made from a Sample Bank i made from earlier recordings
This maybe should be called the Holiday Filter and the Forever Frequency Shifter . Sometimes DIY projects get prolonged and stretched so much .
First i built the Yamaha GX VCF clone from MOTM some 10 years ago or more with a pcb i designed and using just BCMXXX matched transistors instead of the CA3046 , and it worked ..but there was this noise that i could not get rid off . I liked the filter very much and the gritty resonance but i could not fix it. Years later i discovered the Old Crow's BPF version ,and i made a layout for that one and built it and it sounded wonderful ,so much ..that i wanted to make the MOTM version again .
So i made a new layout and fixed the new layout a few times and after a long wait for it's turn i ordered the PCB's from China right before their New Years Eve ,so i waited 10 days for them to send the package .... and here it's been two months now and the PCB's arrived exactly on night before Easter ,so it's right to call this filter a Holiday Filter .
I am not sure where these VCF's will go as i did not intend to build another synth , i am more interested in recording more feedback music or drum machine loops so i made a panel that serves just as a processor ,it should contain a VC Delay with 2 x Bazier Curve Generators , Envelope Follower and VCA , a Frequency Shifter and 2 x Yamaha GX VCF's .
Now the F.S. is something that has been dragging around the workshop for years , i got the PCB's for Dome Filter and Ring Mods but still missing the VCO PCB , so i redraw the YuSynth/Ian Fritz Quadrature LFO/VCO and i intend to order the PCB's soon . This is not one of those projects i get obsessed with and it's a shame cause i know there is lot of new sounds to discover with adding these just few modules to my set up.
in 120 BPM .
@eyeCU13
3 years ago