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Saturday, August 1, 2026
Vermona Synthesizer
Monday, July 6, 2026
Eventide Phaser
Monday, May 25, 2026
Electro Harmonix Sonic Boomer
I found this schematic and layout many years ago and i even made PCB for this but never built it , so when i tried to find again the layout and schematic on line there was none , or just hard to find so i decided to share it here . This is not my layout ,and i have not built it , but reading the comments elsewhere this is a very nice Kick drum .
Saturday, May 9, 2026
Moog Parametric EQ
Thursday, April 30, 2026
the drawing board
Monday, April 27, 2026
Hardware Design of Real-Time Musical System
by Sergio Franco
(excerpts)
1. Importance of Real-Time in Electronic Music
With the advent of electronic music, the roles of the composer and the performer have been placed in a new perspective. Traditionally, musicians have tended to specialize in either one role or the other, or have tended to play only one of the roles at a time. This has happened mainly because of the considerable difficulty encountered when composing and performing are carried on simultaneously.
When a musician improvises at an instrument, he is essentially composing music in real-time. This means he is thinking and evaluating very quickly a series of possibilities out of which he makes appropriate choices, which in turn lead to the execution of the various mechanical motions necessary to produce the music he wants.
Because of the difficulties encountered in doing all these things at once, musicians have tended to specialize either in the inception/evaluation process (composition) or in the execution process (performance), and have developed the notation of musical scores to communicate among themselves. Thus, the composer need not be principally concerned with the quick thinking and decision making of the improvisational process, but can pursue his inspection of musical possibilities on his own time scale.
What is even more important, to appreciate the effects of his choices and changes, he does not need to try them out on actual instruments because he can rely on his aural imagery, a faculty he has developed through experience either by playing instruments or by listening to others playing them, or both.
In developing his aural imagery, the musician is certainly helped a lot by the fact that he deals with a limited set of instruments whose characteristics extend over known and predictable ranges.
In electronic music the situation is quite different. Because of the new kinds of sounds that electronic instruments are capable of synthesizing, it is very difficult for the musician to develop the kind of musical imagery that may suffice to assist him in composing on his own time scale and away from his instruments. If the composer is to come up with something musically meaningful at all, it is absolutely essential that he actually hear the effects of his choices, his trials, and his alterations as he makes them, so that he can directly evaluate them in the context of the whole composition. In other words, the concept of direct feedback has come to play a dominant role in the electronic music composing process.
Another important change brought about by electronic music involves the relationship between performer and instrument, and is due to the much greater detail in which the performer is required to control the various musical parameters. While in conventional instruments such parameters as timbres, attacks, decays, etc. are, to a large extent, fixed, built-in features, in electronic music they are left to the discretion of the performer, who must therefore specify and control them directly. If this feature allows on the one hand much more freedom of choice and experimentation, on the other it imposes a more demanding control burden upon the performer, and it certainly renders the communication among musicians more complex than with conventional instruments, where the notation of the musical score is usually adequate.
As a result of the above discussion, it should be clear that in electronic music the distinction between composer and performer ceases to exist, partly because the composer needs to try out his musical ideas on the instrument by himself, and partly because of difficulties of communication among different people.
Furthermore, having accepted the notion of direct feedback as an indispensable ingredient of the improvisational process, it is of paramount importance that the composer/performer be allowed to interact with his instrument on the time scale of the music he is improvising, that is, in real-time.
Monday, March 10, 2025
EMU (Universal Active Filter)
Thursday, February 20, 2025
Bandpass Gyrator Filters or almost an Octave filter
Thursday, November 14, 2024
GENERAL RADIO 1952 UNIVERSAL FILTER
Wednesday, November 13, 2024
Ringmodulator Using XR2206. BY OSAMU HOSHUYAMA
Thursday, November 7, 2024
krohn-hite_3103a
bruel-kjaer_1613.1_octave_filter_
Sunday, September 22, 2024
Automatic Phase Box - Everyday Electronics by E.M. Lyndsell (E.E. 1977)
Wednesday, October 25, 2023
voltage scrambler
This is not an attempt to design a module ..still the ideal diode tutorial from Jim Patchel inspired me for this module ,i was gonna make a panel that featured few of the examples he gives in the tutorial ,and so i even draw this schematic combining 3 simple modules . As in the basic ideal circuit from Patchel's site this module has one input and one break cv input .At the outputs you get 2 different voltages derived from the input voltage and the break voltage input ,these are later fed into 2 voltage controlled glide modules originally designed by Serge ,as these fit very well as submodules cause of their simplicity ,and finally the slewed voltages coming out of the glide submodules are mixed with single cv processor also originally designed by Serge . I find it interesting cause the two upper and lower parts can be inverted with the processor . I am not sure if this would make sense in a modular ,as i have not built it yet ,however i have built a waveshaper based on the ideal diode circuit and that is working fine .






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